<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Chip8 emulator</title>
	<atom:link href="http://blog.joa-ebert.com/2005/12/06/chip8-emulator/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/</link>
	<description>Actionscript3, Flash, Java, C#, C++, Algorithms &#38; Imageprocessing</description>
	<lastBuildDate>Mon, 15 Mar 2010 02:19:18 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: &#60; ByteArray.org</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-170515</link>
		<dc:creator>&#60; ByteArray.org</dc:creator>
		<pubDate>Tue, 02 Jun 2009 17:12:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-170515</guid>
		<description>[...] programming has always been something really interesting to me. Joa, Claus and Darron and Jon Pollard already did some really cool stuff in AS3 concerning emulation [...]</description>
		<content:encoded><![CDATA[<p>[...] programming has always been something really interesting to me. Joa, Claus and Darron and Jon Pollard already did some really cool stuff in AS3 concerning emulation [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lucas</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-60501</link>
		<dc:creator>Lucas</dc:creator>
		<pubDate>Sat, 08 Mar 2008 20:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-60501</guid>
		<description>Hi there !. I would like to ask about the sub operation. Let&#039;s say that we have the following instruction sub v1, v2. Register v1 has the value  180 and v2 has the value 190. The final result in v1 is 245 and vf is set to 01 ? Is that correct ?

Thanks !</description>
		<content:encoded><![CDATA[<p>Hi there !. I would like to ask about the sub operation. Let&#8217;s say that we have the following instruction sub v1, v2. Register v1 has the value  180 and v2 has the value 190. The final result in v1 is 245 and vf is set to 01 ? Is that correct ?</p>
<p>Thanks !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xero / fontvir.us</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-56251</link>
		<dc:creator>xero / fontvir.us</dc:creator>
		<pubDate>Thu, 07 Feb 2008 21:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-56251</guid>
		<description>very cool! so when is a gameboy or nintendo version coming ;)</description>
		<content:encoded><![CDATA[<p>very cool! so when is a gameboy or nintendo version coming ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wez</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-54672</link>
		<dc:creator>Wez</dc:creator>
		<pubDate>Wed, 16 May 2007 00:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-54672</guid>
		<description>Don&#039;t use winrar to open it use Windows&#039; own Compressed file archive-er thing :D</description>
		<content:encoded><![CDATA[<p>Don&#8217;t use winrar to open it use Windows&#8217; own Compressed file archive-er thing :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dark-n</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-54601</link>
		<dc:creator>dark-n</dc:creator>
		<pubDate>Tue, 10 Apr 2007 21:38:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-54601</guid>
		<description>Winrar thought me that zip file
http://je2050.de/files/source/chip8.zip
is broked, can you upload again?


Dark-N</description>
		<content:encoded><![CDATA[<p>Winrar thought me that zip file<br />
<a href="http://je2050.de/files/source/chip8.zip" rel="nofollow">http://je2050.de/files/source/chip8.zip</a><br />
is broked, can you upload again?</p>
<p>Dark-N</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CHIP-8 &#171; Necrobits</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-54437</link>
		<dc:creator>CHIP-8 &#171; Necrobits</dc:creator>
		<pubDate>Sun, 18 Mar 2007 22:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-54437</guid>
		<description>[...] Chip-8 emulator en Flash [...]</description>
		<content:encoded><![CDATA[<p>[...] Chip-8 emulator en Flash [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ripx</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-901</link>
		<dc:creator>ripx</dc:creator>
		<pubDate>Mon, 08 May 2006 14:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-901</guid>
		<description>Actually, i wrote a chip8 emulator some time ago in actionscript 1</description>
		<content:encoded><![CDATA[<p>Actually, i wrote a chip8 emulator some time ago in actionscript 1</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Newsdee</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-158</link>
		<dc:creator>Newsdee</dc:creator>
		<pubDate>Tue, 20 Dec 2005 23:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-158</guid>
		<description>Actually you can also emulate Chip8 with AS2.0 and Flash8... Check my emulator on http://newgrounds.com/portal/view/260625 ...</description>
		<content:encoded><![CDATA[<p>Actually you can also emulate Chip8 with AS2.0 and Flash8&#8230; Check my emulator on <a href="http://newgrounds.com/portal/view/260625" rel="nofollow">http://newgrounds.com/portal/view/260625</a> &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Edwin Smith</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-153</link>
		<dc:creator>Edwin Smith</dc:creator>
		<pubDate>Fri, 09 Dec 2005 23:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-153</guid>
		<description>Very Cool!  If you have any AS3 performance tuning questions, send them my way.</description>
		<content:encoded><![CDATA[<p>Very Cool!  If you have any AS3 performance tuning questions, send them my way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Claus Wahlers</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-152</link>
		<dc:creator>Claus Wahlers</dc:creator>
		<pubDate>Wed, 07 Dec 2005 11:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-152</guid>
		<description>Awesome. I love stuff like that.
Anyone wants to team up with me to write a MOS 6502 emulator? :)
claus dot wahlers at gmail dot com</description>
		<content:encoded><![CDATA[<p>Awesome. I love stuff like that.<br />
Anyone wants to team up with me to write a MOS 6502 emulator? :)<br />
claus dot wahlers at gmail dot com</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andré michelle  &#187; Blog Archive   &#187; AS3 Chip8 emulator</title>
		<link>http://blog.joa-ebert.com/2005/12/06/chip8-emulator/comment-page-1/#comment-151</link>
		<dc:creator>andré michelle  &#187; Blog Archive   &#187; AS3 Chip8 emulator</dc:creator>
		<pubDate>Wed, 07 Dec 2005 09:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=48#comment-151</guid>
		<description>[...] cember 7th, 2005  					 						joa ebert has done the  [...]</description>
		<content:encoded><![CDATA[<p>[...] cember 7th, 2005  					 						joa ebert has done the  [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
