ffk06: the demo

I announced some weeks ago that I am currently working on a demo. It is done. Finally.

Some demo features:

The demo has been optimized to work in the stand-alone player. So you can download also the lectues of the ffk06 which include the demo.swf and a program that allows you to view the demo in fullscreen!

10 Responses to “ffk06: the demo”


  • hey tis demo really ROCKS!!!!!
    great effects and great soundtrack to

  • What’s the big deal with this? My screensaver looks better than this…

  • Eric Mai: You need to understand what’s the demoscene about to understand all this, check out http://www.ricardocabello.com/demoscene.php to read about.

    By the way, regarding the demo. I hope AS3 can do better than this, but hey, it’s really cool! :’D You just created a new target to beat now which it’s what’s all about :D

  • Wow… amazin’ !!!

    BitShifter’s tunez is really kewl (yeah !!! micromusic rulez !!!) but… it could have been more funny including André’s .mod replayroutine and an oldskewl .mod tune… like real demoz, made with the less Kb possible and not 4Mb…

    Any “FlashMo” competition in 2007 ?! ;)
    That could be great…

  • Yes you are right. I read somewhere about 32kb flash-demo-compo. I will ask André if I can do a 8bitboy-demo :)

    But there is the simple problem that 8bitboy is not featuring a full pre-cache mechanism. And it runs to slow if you do it at runtime. We have some ideas on that but currently not the time to implement it…

    And if you like the music, check out 8bitpeoples.com

  • Wow… a real 32Ko competition with flash, i’d like to see that… most of the time, cracktro conversion to flash are sooooo huge, using some frame by frame screenshotz,etc…
    Unfortunatly for me, i think i couldn’t really participate… my actionscript level is quite basic, but one day maybe i’ll get it :) … or maybe making some .mode :)

    Sure 8bitpeoplez rulez… tonz of genius sounds for free, nullsleep, mesu kasumai, lobat, and more, sooooo many great artists… u probably know about micromusic.net, another good place for nice tunez… on their website there’s a part called “microhype” with some kind of flashanimation or games, maybe one day someone will send a nice 32Ko flashmo there :)

  • Hey, the 32k competition is already online at http://www.flashscene.org

    Well it’s not real 32k competition as we allow free size mp3 in addition to 32k of actionscript to keep those who don’t have their soft synth ready still be able to compete with visual code only.

    Btw, Where’s the perspective correct 3d texturemapping in this demo, i fail to find it in use anywhere.

    - Jalava / evo.flash^flashscene.org^static

  • And one thing, demoscene respects more if people makes their own routines by researching and reverse-engineering, not just copy pasting stuff together.

  • So you want to say I copy&paste everything together? Perspective correct texturemapping is during the plasma-scene, where viewport is inside an octahedron and plasma is mapped onto it.

  • This is the stuff light induced seizures are made of :). Great job, beautiful use of AS3

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