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	<title>Comments on: ffk06: the demo</title>
	<atom:link href="http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/</link>
	<description>Actionscript3, Flash, Scala, Java, C#, C++, Algorithms &#38; Imageprocessing</description>
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		<title>By: Oz</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-34006</link>
		<dc:creator>Oz</dc:creator>
		<pubDate>Fri, 22 Dec 2006 19:44:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-34006</guid>
		<description>This is the stuff light induced seizures are made of :). Great job, beautiful use of AS3</description>
		<content:encoded><![CDATA[<p>This is the stuff light induced seizures are made of :). Great job, beautiful use of AS3</p>
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		<title>By: joa</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-24620</link>
		<dc:creator>joa</dc:creator>
		<pubDate>Wed, 29 Nov 2006 13:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-24620</guid>
		<description>So you want to say I copy&amp;paste everything together? Perspective correct texturemapping is during the plasma-scene, where viewport is inside an octahedron and plasma is mapped onto it.</description>
		<content:encoded><![CDATA[<p>So you want to say I copy&#038;paste everything together? Perspective correct texturemapping is during the plasma-scene, where viewport is inside an octahedron and plasma is mapped onto it.</p>
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	<item>
		<title>By: Jalava</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-24590</link>
		<dc:creator>Jalava</dc:creator>
		<pubDate>Wed, 29 Nov 2006 11:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-24590</guid>
		<description>And one thing, demoscene respects more if people makes their own routines by researching and reverse-engineering, not just copy pasting stuff together.</description>
		<content:encoded><![CDATA[<p>And one thing, demoscene respects more if people makes their own routines by researching and reverse-engineering, not just copy pasting stuff together.</p>
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	<item>
		<title>By: Jalava</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-24588</link>
		<dc:creator>Jalava</dc:creator>
		<pubDate>Wed, 29 Nov 2006 11:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-24588</guid>
		<description>Hey, the 32k competition is already online at http://www.flashscene.org

Well it&#039;s not real 32k competition as we allow free size mp3 in addition to 32k of actionscript to keep those who don&#039;t have their soft synth ready still be able to compete with visual code only.

Btw, Where&#039;s the perspective correct 3d texturemapping in this demo, i fail to find it in use anywhere.

- Jalava / evo.flash^flashscene.org^static</description>
		<content:encoded><![CDATA[<p>Hey, the 32k competition is already online at <a href="http://www.flashscene.org" rel="nofollow">http://www.flashscene.org</a></p>
<p>Well it&#8217;s not real 32k competition as we allow free size mp3 in addition to 32k of actionscript to keep those who don&#8217;t have their soft synth ready still be able to compete with visual code only.</p>
<p>Btw, Where&#8217;s the perspective correct 3d texturemapping in this demo, i fail to find it in use anywhere.</p>
<p>- Jalava / evo.flash^flashscene.org^static</p>
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		<title>By: glafouk</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-24264</link>
		<dc:creator>glafouk</dc:creator>
		<pubDate>Tue, 28 Nov 2006 20:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-24264</guid>
		<description>Wow... a real 32Ko competition with flash, i&#039;d like to see that... most of the time, cracktro conversion to flash are sooooo huge, using some frame by frame screenshotz,etc... 
Unfortunatly for me, i think i couldn&#039;t really participate... my actionscript level is quite basic, but one day maybe i&#039;ll get it :) ... or maybe making some .mode :)

Sure 8bitpeoplez rulez... tonz of genius sounds for free, nullsleep, mesu kasumai, lobat, and more, sooooo many great artists... u probably know about micromusic.net, another good place for nice tunez... on their website there&#039;s a part called &quot;microhype&quot; with some kind of flashanimation or games, maybe one day someone will send a nice 32Ko flashmo there :)</description>
		<content:encoded><![CDATA[<p>Wow&#8230; a real 32Ko competition with flash, i&#8217;d like to see that&#8230; most of the time, cracktro conversion to flash are sooooo huge, using some frame by frame screenshotz,etc&#8230;<br />
Unfortunatly for me, i think i couldn&#8217;t really participate&#8230; my actionscript level is quite basic, but one day maybe i&#8217;ll get it :) &#8230; or maybe making some .mode :)</p>
<p>Sure 8bitpeoplez rulez&#8230; tonz of genius sounds for free, nullsleep, mesu kasumai, lobat, and more, sooooo many great artists&#8230; u probably know about micromusic.net, another good place for nice tunez&#8230; on their website there&#8217;s a part called &#8220;microhype&#8221; with some kind of flashanimation or games, maybe one day someone will send a nice 32Ko flashmo there :)</p>
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		<title>By: joa</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-24134</link>
		<dc:creator>joa</dc:creator>
		<pubDate>Tue, 28 Nov 2006 13:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-24134</guid>
		<description>Yes you are right. I read somewhere about 32kb flash-demo-compo. I will ask André if I can do a 8bitboy-demo :)

But there is the simple problem that 8bitboy is not featuring a full pre-cache mechanism. And it runs to slow if you do it at runtime. We have some ideas on that but currently not the time to implement it...

And if you like the music, check out 8bitpeoples.com</description>
		<content:encoded><![CDATA[<p>Yes you are right. I read somewhere about 32kb flash-demo-compo. I will ask André if I can do a 8bitboy-demo :)</p>
<p>But there is the simple problem that 8bitboy is not featuring a full pre-cache mechanism. And it runs to slow if you do it at runtime. We have some ideas on that but currently not the time to implement it&#8230;</p>
<p>And if you like the music, check out 8bitpeoples.com</p>
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	</item>
	<item>
		<title>By: glafouk</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-24123</link>
		<dc:creator>glafouk</dc:creator>
		<pubDate>Tue, 28 Nov 2006 12:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-24123</guid>
		<description>Wow... amazin&#039; !!!

BitShifter&#039;s tunez is really kewl (yeah !!! micromusic rulez !!!) but... it could have been more funny including André&#039;s .mod replayroutine and an oldskewl .mod tune... like real demoz, made with the less Kb possible and not 4Mb...

Any &quot;FlashMo&quot; competition in 2007 ?! ;)
That could be great...</description>
		<content:encoded><![CDATA[<p>Wow&#8230; amazin&#8217; !!!</p>
<p>BitShifter&#8217;s tunez is really kewl (yeah !!! micromusic rulez !!!) but&#8230; it could have been more funny including André&#8217;s .mod replayroutine and an oldskewl .mod tune&#8230; like real demoz, made with the less Kb possible and not 4Mb&#8230;</p>
<p>Any &#8220;FlashMo&#8221; competition in 2007 ?! ;)<br />
That could be great&#8230;</p>
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	<item>
		<title>By: mr.doob</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-22932</link>
		<dc:creator>mr.doob</dc:creator>
		<pubDate>Sat, 25 Nov 2006 20:02:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-22932</guid>
		<description>Eric Mai: You need to understand what&#039;s the demoscene about to understand all this, check out http://www.ricardocabello.com/demoscene.php to read about.

By the way, regarding the demo. I hope AS3 can do better than this, but hey, it&#039;s really cool! :&#039;D You just created a new target to beat now which it&#039;s what&#039;s all about :D</description>
		<content:encoded><![CDATA[<p>Eric Mai: You need to understand what&#8217;s the demoscene about to understand all this, check out <a href="http://www.ricardocabello.com/demoscene.php" rel="nofollow">http://www.ricardocabello.com/demoscene.php</a> to read about.</p>
<p>By the way, regarding the demo. I hope AS3 can do better than this, but hey, it&#8217;s really cool! :&#8217;D You just created a new target to beat now which it&#8217;s what&#8217;s all about :D</p>
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	</item>
	<item>
		<title>By: Eric Mai</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-22015</link>
		<dc:creator>Eric Mai</dc:creator>
		<pubDate>Thu, 23 Nov 2006 21:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-22015</guid>
		<description>What&#039;s the big deal with this?  My screensaver looks better than this...</description>
		<content:encoded><![CDATA[<p>What&#8217;s the big deal with this?  My screensaver looks better than this&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: andré michelle &#187; Blog Archive &#187; Joa Ebert Flash AS3 Demo</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-21939</link>
		<dc:creator>andré michelle &#187; Blog Archive &#187; Joa Ebert Flash AS3 Demo</dc:creator>
		<pubDate>Thu, 23 Nov 2006 18:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-21939</guid>
		<description>[...] Joa Ebert did one in AS3 and presented it on the flashconference in germany. Great conference by the way. [...]</description>
		<content:encoded><![CDATA[<p>[...] Joa Ebert did one in AS3 and presented it on the flashconference in germany. Great conference by the way. [...]</p>
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		<title>By: Cammaert</title>
		<link>http://blog.joa-ebert.com/2006/11/22/ffk06-the-demo/comment-page-1/#comment-21294</link>
		<dc:creator>Cammaert</dc:creator>
		<pubDate>Wed, 22 Nov 2006 12:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.je2050.de/?p=91#comment-21294</guid>
		<description>hey tis demo really ROCKS!!!!!
great effects and great soundtrack to</description>
		<content:encoded><![CDATA[<p>hey tis demo really ROCKS!!!!!<br />
great effects and great soundtrack to</p>
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