First contribution to the ImageProcessing library

QuickNormalMap and QuickBumpMapI am glad that UnitZeroOne.com made a contribution to the imageprocessing library. Now there is a very fast bump mapping and normal map filter (QuickBumpMap and QuickNormalMap).
Theese filters work with a native filter like the QuickSepia and there would be a way to implement them on a pixel-level. So this is why they have the Quick prefix.

Right now I am working (besides of my work) on very nice filters to synthesize textures. As always: Stay tuned!

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