Hobnox Open Source

I am proud to announce that we are finally able to release some of our frameworks as open source. It has been a while and we talked very often about this topic. Today at the FlashForum Conference in Cologne I had the honor to show our open source hub to the public for the first time.

We have currently the UIEvent framework including full source code online. I can think of a lot of other frameworks we could release in the near future. Including for instance our DOM, Pogo, Tween or Graph framework. I really hope that we get the go for all those other libraries in the next few days as well.

12 Responses to “Hobnox Open Source”


  • Good Job! Looking forward the Graph framework :)

  • Thank you so much ! Hobnox is so impressive, it’s a chance to be able to see all this “behind the scene” work.
    Any chance to see the audio classes open sourced ?

  • Joa,

    Do you think it will someday be possible to write effects or synths that plug into the Hobnox AudioTool?

  • Brilliant news – can’t wait to have a look at this. Thanks guys.

  • @maru: The application itself will stay closed. This includes also any part of the audio processing.
    @Willem: Yes. This will require a public SDK and we thought about that. But I can not tell you if this will really happen or when. We have to focus on 1.0 right now.

  • well, for now its more or less useless; iam really looking forward to see the bones and flesh!

  • cheers joa!

    this is excellent and i’m looking forward to see the
    tween-classes you showed at ffk09 (really inspiring
    session)!

    big up!

  • Can you explain the big idea behind this framework, that is, why you created it?

  • I looked at some of the source codes quickly; appreciated sharing it. There are things I didn’t think of using before; will apply some ideas to my projects such as the interface IDisposable for instance.

  • this is one of the most amazing things I’ve ever seen done in flash. Congratulations. Do you plan on offering a “save setup” option anytime soon? That’s the only thing that’s killing me.

  • Yes definitly. 1.0 will not launch without this feature.

  • Where can I find more info on this topic?

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