Tag Archives: astro

Water with Pixel Bender

Another simple example here. I think it was a little bit hard for me to understand first how to do animations with Pixel Bender based on user input. The user input is currently only a Math.random() but I think you will get the idea. I always put the output of the shader back into it [...]

Simple Astro synthesizer

Here is a simple example how to write your own synthesizer in Astro with multiple voices and a simple ADSR envelope. I thought I write it so that not everybody is posting hurtful high-frequency oscillators. You will see why latency really matters when programming audio applications once you start pressing some keys. It is not [...]