I announced some weeks ago that I am currently working on a demo. It is done. Finally.
Some demo features:
The demo has been optimized to work in the stand-alone player. So you can download also the lectues of the ffk06 which include the demo.swf and a program that allows you to view the demo in fullscreen!
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It was definitly not my time when demos were so popular. But it is fun to create something like that because of speed optimizations, different techniques and of course the eyecandy.
I looked around the web and found the Demo Effects Collection which is a site that lists a lot of oldschool demo effects. I know only thoose new demos, using a lot of 3D. So this site is very helpful to get some idea about old effects and the techniques behind them.
Basically I want this demo to be some showcase to demonstrate new possibilities of Actionscript3. It will be fun creating it. The screenshot shows a Voxel engine with terrain generation based on spectrum analysis. The demo will feature a playback system and different scenes. The screen is 480×240px (!) and all effects are currently done in real-time. A release of the demo will be around 30th of november.
I am also very happy that BitShifter allowed me to use his music. Thanks Josh!
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SoundMixer.computeSpectrum() is a lot of fun and there are lots of examples on the web. This is something different because it is something like a demo with realtime effects based on spectrum analysis.
Everything you can see is derived from SoundMixer.computeSpectrum().
The song is very chaotic (generally I do not like listening to such “music”) but it was fun to create this experiment. The song fits into the visuals. I wanted to achieve some synaesthesia. I hope that it is a success and you see the music - without some hallucinogens.
The song is called “Happy Ending” by Saskrotch. I really like the ending of that small “demo”. The text is just there because I got bored. It looks much better with some text. Enjoy and wait for the happy ending!
Update:
Now there are two versions. It is all the same code but with different music.
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