Tag Archive for 'fdt'

PixelBender Outline View

PixelBender OutlinePixelBender Outline is a simple view for Eclipse. It allows you to browse through compiled PixelBender kernel files (pbj). Usually it is quite annoying when working with PixelBender. You always have to debug the shader if you did not write it yourself to know about parameters and stuff. The PixelBender Outline view allows you to navigate through that information in a comfortable way.

PixelBender Outline is working with FDT only. Just grab the JAR file and place it into your Eclipse plugins folder (…/Eclipse/plugins/) to install it. After restarting Eclipse you can open the view using Window->Show View->Other->PixelBender->PixelBender Outline.

The outline is updated everytime you select a *.pbj file in the Flash Explorer.

FDT supports Vector syntax now

This FDT update makes me so happy that I have to post about it. The Powerflasher FDT developers implemented the new Vector.<T> syntax. Hooray — we can make full use of the Vector class!

FDT is implementing it also in a nice way. So for instance if you have a Vector.<int> named vec and you write var sprite: Sprite = vec[0] this will result in an error because FDT knows that your Vector was typed int.

There are still some glitches here and there but I hope this will be fixed soon as well.

By the way I am using the beta site to update my FDT — so if you want to have Vector support too you should use the beta update site.

Simple Astro synthesizer

Here is a simple example how to write your own synthesizer in Astro with multiple voices and a simple ADSR envelope. I thought I write it so that not everybody is posting hurtful high-frequency oscillators.

You will see why latency really matters when programming audio applications once you start pressing some keys. It is not really possible to play anything but hopefully this well get adressed before the final version of the FP10.

Also there is currently not a really great way to develop with FDT for Astro. It is too bad but I hope the guys at Powerflasher will release an update pretty soon as well. Right now you can compile the example using Ant.

FDT 3.0

Finally! Powerflasher just revealed some details about FDT 3.0 and we can expect a release at the end of July. Hope they can make it since FlexBuilder is really getting on my nerves …




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