I think that I would sell this if I were an artist. Unfortunately I am not. What you see here is a fractal plasma with applied Curves filter. The UI in this example is of course not tweaked. But you can add and remove points from the curve. Also there are some other options like [...]
Just after the last release I have a couple of updates ready to use. Here is a list of new stuff: QuickNormalMap (thanks to Ralph Hauwert) DisplacementMap GeometricDisplacementMap QuickBumpMap (thanks to Ralph Hauwert) Ripple Spherize Twirl InterpolatedPlasma (thanks to toxie^ainc. and Hopper) SinePlasma (thaks to tocie^ainc. and Hopper) Interpolation (bicubic, bilinear, nearest neighbour) Set of [...]
I am glad that UnitZeroOne.com made a contribution to the imageprocessing library. Now there is a very fast bump mapping and normal map filter (QuickBumpMap and QuickNormalMap). Theese filters work with a native filter like the QuickSepia and there would be a way to implement them on a pixel-level. So this is why they have [...]
There is a new release of the ImageProcessing Library out for you people. I do not have that much time to spend but I hope that this is a helpful library and will even grow a lot. Download Documentation Here is a small changelog: Publish class util to send images in an easy way to [...]
Two days ago I read about HDR pictures and I was falling in love with them directly. So I would like to show here some stuff since I think the implementation is done but I do not read any HDR file formats (which should not be any problem at all). Currently I am able to [...]