Tag Archives: demo

ffk06: the demo

I announced some weeks ago that I am currently working on a demo. It is done. Finally. Some demo features: Sound- and tickbased hybrid event sytem Spectrum analysis for real-time effect generation Raycast engine Perspective correct texturemapping Voxelscroller with real-time terrain generation Watch the demo! The demo has been optimized to work in the stand-alone […]


It was definitly not my time when demos were so popular. But it is fun to create something like that because of speed optimizations, different techniques and of course the eyecandy. I looked around the web and found the Demo Effects Collection which is a site that lists a lot of oldschool demo effects. I […]

AS3 – Happy Ending

SoundMixer.computeSpectrum() is a lot of fun and there are lots of examples on the web. This is something different because it is something like a demo with realtime effects based on spectrum analysis. Everything you can see is derived from SoundMixer.computeSpectrum(). The song is very chaotic (generally I do not like listening to such “music”) […]