I wanted to make a simple bug fix release for Apparat since I solved some bugs and issues. However there are two additional features that are worth mentioning. First of all Apparat comes now with an ASMifier tool. This allows you to let Apparat generate code from an existing SWF. It will create a file […]
Tag Archives: jitb
The Flash Player is to many of us developers a blackbox. We use it every day in our job but do not really know much about it. Of course we do not have to understand its inner workings but it is sometimes very interesting to know more a little bit about specific implementation details.
One of the biggest challenges when writing a program like JITB is to convert ActionScript to Java. There are major differences between ActionScript 3.0 and Java 1.6 which JITB currently targets. ActionScript 3.0 is a dynamically typed language with function closures. Furthermore it has native XML support, scope-changes, implicit getters and setters etc. The main […]
I have demoed support for PixelBender shaders in JITB at the FOTB 2010 conference. It turned out that JITB can run PixelBender code really fast and well. I have demoed a Julia and Terrain raytracer which were both kindly contributed by David Lenaerts. I only showed the demos since I would have been running out […]
I created a couple of programs like AS3doc and AS3V. Both have never really gotten any adoption because I canceled their development. The reason was that Adobe shortly before or after I finished my tool released a competitive tool. Given the fact that I work fulltime on audiotool.com it is hard for me to find […]