Tag Archives: oldschool

ffk06: the demo

I announced some weeks ago that I am currently working on a demo. It is done. Finally. Some demo features: Sound- and tickbased hybrid event sytem Spectrum analysis for real-time effect generation Raycast engine Perspective correct texturemapping Voxelscroller with real-time terrain generation Watch the demo! The demo has been optimized to work in the stand-alone […]

Demo

It was definitly not my time when demos were so popular. But it is fun to create something like that because of speed optimizations, different techniques and of course the eyecandy. I looked around the web and found the Demo Effects Collection which is a site that lists a lot of oldschool demo effects. I […]

8bitboy – Back to the roots :o)

Finally AndrĂ© Michelle posted an article about the top-secret world’s most shocking rich-internet-application ever. Ladys and gentlemen, we are proud to introduce the 8bitboy. Since I really like 8bit music I am happy, proud and estatic to find some pieces of my own code in this project. It was very hard to get AndrĂ© working […]